![]() ![]() ![]() In Twilight Princess, Breath of the Wild, and Tears of the Kingdom, Link's Hearts are recovered while submerged in Hot Springs. There is also a melody, the Song of Storms, that summons a rain instantly, and whose properties vary significantly as the event demands. When stored in a bottle, water can be saved for key situations, such as making a plant grow and, in the case of the Hot Spring Water, melting ice chunks and even healing wounds. Another role, from Majora's Mask onwards, is being an item. Water serves multiple gameplay-wise purposes, including being an obstacle as well as an ally. The Legend of Zelda: Breath Of The Wild - The Champions' Ballad Reviewġ6 December 2017 Water as a gameplay element In the same game, the Zora's Sapphire is also known as the Spiritual Stone of Water. In Ocarina of Time, the Serenade of Water pays homage to the element as well, and instantly transports anyone playing it to Lake Hylia, where the temple is located. In Ocarina of Time the Water Temple in Lake Hylia along with the Water Medallion are guarded by Ruto, the Sage of Water, while in Tears of the Kingdom, the Water Temple in the skies above the Lanayru Great Spring houses a Secret Stone that enhances the power of Sidon, who awakens as another Sage of Water. Many of these dungeons involve changing the flow of water in some way as well as having several water based enemies and obstacles. Therefore, people in and above Hyrule and other lands built temples, palaces and dungeons that give it a sacred value, including the Swamp Palace in A Link to the Past and A Link Between Worlds, the Water Temple in Ocarina of Time and Tears of the Kingdom, the Great Bay Temple in Majora's Mask, the Lakebed Temple in Twilight Princess, the Ancient Cistern in Skyward Sword, and Divine Beast Vah Ruta in Breath of the Wild. Water is present within various different bodies of water, including rivers, seas, lakes, ponds, rainy zones, swamps, and wellsprings. Role in the Series Water as a symbolic element ![]()
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